About
Welcome to Games.GregLab.net, a collection of games built by Greg Besso and his son.
The project started after watching just how much his son enjoyed spending time on internet games. Rather than endlessly hopping between random websites of questionable quality, we figured we'd try building our own. The first time he saw an early prototype, his response was:
"Wait... we get to be the admins?!"
At that point there was really no turning back.
These games are built in spare moments between work, school, sports, family life, and whatever other chaos the week brings. Some projects are quick experiments. Others might grow into something bigger. Most importantly, they're things we enjoy building and playing together.
If you're a friend, family member, coworker sneaking in a five-minute break, or just a random internet traveler, welcome. Give the games a try and send us feedback. Bugs, ideas, feature requests, and "you should totally add..." suggestions are always appreciated.
Who knows, maybe we'll accidentally build the next big thing. More likely, we'll just have a lot of fun along the way.
About Greg
Hi, I'm Greg.
By day I'm usually immersed in workplace technology, Microsoft 365, cloud platforms, automation, and AI. By night (and occasionally during coffee-fueled weekends), I enjoy building things for fun.
Outside of work you'll usually find me spending time with my wife, son, and our maltipoo, experimenting with homebrewing recipes, traveling, biking, inline skating, or learning whatever new technology has captured my attention that week.
Lately that obsession has been "vibe coding" games. What started as a fun father-and-son project quickly turned into a hobby where I get to combine creativity, technology, and a healthy amount of trial-and-error. The result is this website.
If a game here made you smile, laugh, rage-quit, or immediately demand a new feature, then it's doing its job.
You can find me on X: @whoajack